API reference
Mouse Control
nut.js allows simulation of mouse input by moving the cursor, clicking mouse buttons or performing dragging gestures.
Configuration
The nut.js mouse comes with a config object which allows configuration of its behaviour.
autoDelayMs
mouse.config.autoDelayMs configures the delay between mouse clicks and / or scrolls.
mouseSpeed
mouse.config.mouseSpeed configures mouse movement speed in pixels per second.
setPosition
setPosition takes a Point and moves the mouse cursor to this position instantly.
getPosition
getPosition returns a Promise which resolves to the current cursor Point
move
move is the general purpose method for mouse movement in nut.js. It receives a path given either as Point[] or Promise<Point[]> and a movement function of type (amountOfSteps: number, speedInPixelsPerSecond: number): number[], returns a list of durations in nanoseconds.
mouse.move will follow this path in timesteps provided by the movement function. This way it's possible to fully customize mouse movement behaviour by implementing own functions for path calculation and / or movement timing.
straightTo
straightTo is a movement function which takes a target Point and calculates a path of Point[] leading from the current mouse position to the desired target.
centerOf
centerOf is a helper function which takes a Region and returns the center Point of that region.
centerOf is a great fit for straightTo as it allows us to move to the center of a Region returned by e.g. screen.find.
await mouse.move(straightTo(centerOf(screen.find(...))));
randomPointIn
randomPointIn is another helper function which takes a Region and returns a random Point within that region.
randomPointIn is a great fit for straightTo as it allows us to move to the center of a Region returned by e.g. screen.find.
await mouse.move(straightTo(randomPointIn(screen.find(...))));
left
left is a relative movement function which returns a path moving x pixels to the left of your current mouse position.
await mouse.move(left(10));
right
right is a relative movement function which returns a path moving x pixels to the right of your current mouse position.
await mouse.move(right(10));
up
up is a relative movement function which returns a path moving x pixels up from your current mouse position.
await mouse.move(up(10));
down
down is a relative movement function which returns a path moving x pixels down from your current mouse position.
await mouse.move(down(10));
click
click performs a single click for a given mouse button.
await mouse.click(Button.LEFT);
doubleClick
doubleClick performs a double click for a given mouse button.
await mouse.doubleClick(Button.LEFT);
leftClick
leftClick performs a click with the left mouse button at the current cursor position.
?> leftClick will be deprecated with the next major release, please use click instead!
rightClick
rightClick performs a click with the right mouse button at the current cursor position.
?> rightClick will be deprecated with the next major release, please use click instead!
scrollDown
scrollDown scrolls x "ticks" downwards. Absolute scroll width depends on your system.
await mouse.scrollDown(5);
scrollUp
scrollUp scrolls x "ticks" upwards. Absolute scroll width depends on your system.
await mouse.scrollUp(5);
scrollLeft
scrollLeft scrolls x "ticks" to the left. Absolute scroll width depends on your system.
await mouse.scrollLeft(5);
scrollRight
scrollRight scrolls x "ticks" to the right. Absolute scroll width depends on your system.
await mouse.scrollRight(5);
drag
Similar to move, drag moves the mouse cursor along a given path.
While moving, it presses and holds the left mouse button, performing a drag gesture.
await mouse.drag(straightTo(centerOf(new Region(0, 0, 100, 100))));
pressButton
pressButton presses and holds a given mouse button.
await mouse.pressButton(Button.LEFT);
releaseButton
releaseButton releases a given mouse button.
await mouse.releaseButton(Button.LEFT);