API reference
Mouse Control
nut.js allows simulation of mouse input by moving the cursor, clicking mouse buttons or performing dragging gestures.
Configuration
The nut.js mouse comes with a config object which allows configuration of its behaviour.
autoDelayMs
mouse.config.autoDelayMs
configures the delay between mouse clicks and / or scrolls.
mouseSpeed
mouse.config.mouseSpeed
configures mouse movement speed in pixels per second.
setPosition
setPosition
takes a Point and moves the mouse cursor to this position instantly.
getPosition
getPosition
returns a Promise which resolves to the current cursor Point
move
move
is the general purpose method for mouse movement in nut.js. It receives a path given either as Point[] or Promise<Point[]> and a movement function of type (amountOfSteps: number, speedInPixelsPerSecond: number): number[]
, returns a list of durations in nanoseconds.
mouse.move
will follow this path in timesteps provided by the movement function. This way it's possible to fully customize mouse movement behaviour by implementing own functions for path calculation and / or movement timing.
straightTo
straightTo
is a movement function which takes a target Point and calculates a path of Point[] leading from the current mouse position to the desired target.
centerOf
centerOf
is a helper function which takes a Region and returns the center Point of that region.
centerOf
is a great fit for straightTo
as it allows us to move to the center of a Region returned by e.g. screen.find
.
await mouse.move(straightTo(centerOf(screen.find(...))));
randomPointIn
randomPointIn
is another helper function which takes a Region and returns a random Point within that region.
randomPointIn
is a great fit for straightTo
as it allows us to move to the center of a Region returned by e.g. screen.find
.
await mouse.move(straightTo(randomPointIn(screen.find(...))));
left
left
is a relative movement function which returns a path moving x
pixels to the left of your current mouse position.
await mouse.move(left(10));
right
right
is a relative movement function which returns a path moving x
pixels to the right of your current mouse position.
await mouse.move(right(10));
up
up
is a relative movement function which returns a path moving x
pixels up from your current mouse position.
await mouse.move(up(10));
down
down
is a relative movement function which returns a path moving x
pixels down from your current mouse position.
await mouse.move(down(10));
click
click
performs a single click for a given mouse button.
await mouse.click(Button.LEFT);
doubleClick
doubleClick
performs a double click for a given mouse button.
await mouse.doubleClick(Button.LEFT);
leftClick
leftClick
performs a click with the left mouse button at the current cursor position.
?> leftClick
will be deprecated with the next major release, please use click
instead!
rightClick
rightClick
performs a click with the right mouse button at the current cursor position.
?> rightClick
will be deprecated with the next major release, please use click
instead!
scrollDown
scrollDown
scrolls x
"ticks" downwards. Absolute scroll width depends on your system.
await mouse.scrollDown(5);
scrollUp
scrollUp
scrolls x
"ticks" upwards. Absolute scroll width depends on your system.
await mouse.scrollUp(5);
scrollLeft
scrollLeft
scrolls x
"ticks" to the left. Absolute scroll width depends on your system.
await mouse.scrollLeft(5);
scrollRight
scrollRight
scrolls x
"ticks" to the right. Absolute scroll width depends on your system.
await mouse.scrollRight(5);
drag
Similar to move
, drag
moves the mouse cursor along a given path.
While moving, it presses and holds the left mouse button, performing a drag gesture.
await mouse.drag(straightTo(centerOf(new Region(0, 0, 100, 100))));
pressButton
pressButton
presses and holds a given mouse button.
await mouse.pressButton(Button.LEFT);
releaseButton
releaseButton
releases a given mouse button.
await mouse.releaseButton(Button.LEFT);